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MELON almost 2 years ago
designdesign🇺🇸 usa only🇺🇸 usa only
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< class="h2">Company Description

MELON is a metaverse studio powerhouse, setting the new standard for games, virtual experiences, concerts, and virtual goods through original properties and collaborations across the most significant partnerships in sports, music, fashion, Film/TV, youth products, and more. In addition, they are at the cutting edge of development on the Roblox platform.

< class="h2">Job Description

Position Summary:

A world designer at MELON will create both high-quality levels and game assets while working within technical constraints and art direction. They are comfortable communicating with leads and other world designers to ensure cohesion in assets and level art. They are also proactive in solving problems and passionate about contributing ideas to improve the overall look of the project.

Responsibilities:

  • Model, texture, light, prepare, place, and edit in-game environments to include vegetation, lighting, and props for both interior and exterior environments
  • Creating a living game-world with highly compelling 3D environments and props
  • Dress the world - use the assets provided to fully realize a space and tell an interesting and varied story
  • Liaising with the VP/Art Director and Director of World and Environment regarding the layout and style of game environments
  • Design and create 3D game environments based on concepts and game design documents
  • Work collaboratively with game designers and technical artists to understand and interpret design requirements with technical and performance constraints
  • Keep an artistic style consistent with defined visuals
  • Additional services as needed within this scope of work by Company

Requirements

  • Background in Art preferred with a good sense of mood, color, and spatial balance
  • 2-3 Years Blender Experience
  • Substance experience is a plus
  • Experience with the Roblox platform and Roblox Studio is required
  • Understanding game production workflow and systems preferred
  • Two or more years of production experience (either game or film)
< class="h2">Working at MELON

At MELON, we believe that our progress directly results from erse, inclusive cultures, so we don't just "tolerate" differences; we celebrate them and see them as essential to our staff, culture, and business.

Agencies: MELON is not partnering with agencies nor accepts unsolicited resumes and will not be responsible for fees or expenses related to such unsolicited resumes and applicants.