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Mountaintop over 1 year ago
qa🇺🇸usa only
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ABOUT US Mountaintop is a new game studio creating multiplayer games for players that crave a challenge. We’re an independent, remote-first studio primarily located in the US.   We’re creating the types of games that bring people together — and keep them together for “just one more round.” The types of games that inspired us as kids. The games that become our hobbies, and sometimes our obsessions.   Games are a reflection of the teams that make them. So to make the best games, we’re building a studio that puts the team first — one that's collaborative, anti-crunch, erse, and inclusive.   We’d love for you to join us.   THE ROLE We’re Looking for a QA Automation Engineer who’s passionate about delivering a high quality player experience. You’ll play a crucial role in bringing our first title to life.  

< class="h3">YOU’LL BE RESPONSIBLE FOR
  • Building and extending automation tools that enhance test coverage and ensure high quality results
  • Implementing custom scripts and unit tests to help QA efficiently test the entire scope of the game
  • Directing test efforts for matchmaking, store, and backend services
  • Cultivating gameplay data, build health metrics, and playtest bugs into easily digestible reports
  • Supporting platform compliance (TCRs) through development guidance and automated tests
  • Contributing to concept, direction, and gameplay for all Mountaintop projects
  • Mentoring colleagues on test and automation best practices
  • Creating a team culture that prides itself on excellence, innovation, trust, and respect

< class="h3">ABOUT YOU
  • A love for playing and making amazing games
  • Experience shipping PC and/or console titles
  • Experience working on tools developed in C++
  • Experience working with industry-standard (Unreal, Unity)
  • Proven ability to review gameplay logs and identify issues
  • Self-motivated and eager to contribute to many different areas of development
  • Excellent verbal and written communication skills

< class="h3">PREFERRED QUALIFICATIONS
  • Experience creating automated tests with Unreal Engine
  • Experience building automation for load and performance testing
  • Experience with build systems such as Jenkins, Team City or others
  • Experience with telemetry and gameplay analytics
  • Experience working on networked multiplayer games
  • Experience working on games-as-a-service titles
  • Experience working on first-person or third-person shooters